Vadania Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a blue vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her blue boots flare out at the collars, marred by sweets. She has wavy red hair. She has gray eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vadania took refuge in the large cave and found the beat up whip and armor she uses now. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Mentor, Nature. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Deep green spinel (160 gp). 1 Masterwork Uncommon Weapon.
Drifting Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His black fur is greasy and uncared for. His green eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered east to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, PTSD. Bonds: Immigrant, Military. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 15
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 11 (+0) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
Possessions: 100 gp. Bloodstone (40 gp). Azurite (14 gp). Azurite (14 gp).
Feldûsh Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair is long and unkept. His eyes are likewise violet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of dire rats once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Feldûsh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Mercenary
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 210 gp. 1 Darkwood Buckler.
Kriv Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears black cloth garments or leather armor. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.
Personality: This man loves dancing and to teach people dancing more than just about anything. Kriv is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Kriv was born with his mother's beautiful face. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2200 sp.
Savaran Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a black coat over a green low-cut shirt, and a wide-brimmed hat upon her head. Her gold crest is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern
Flaws: Insane. Bonds: Job, Rich. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 340 gp.
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