Quilla Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who likes to wear darkened spectacles and heavy clothing, no matter the weather, she is not a threatening figure. Her black hair is braided into rings. Her brown eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, she has a hard time making friends. She would rather hide behind her crafts than deal with other people.
History: Sold as a small child to a brothel owner, Quilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Mentor, Slave. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 19 (+4) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate.
Fulbar Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries daggers. His chestnut hair is greasy and uncared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Rich, Criminal record. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp. Chrysoberyl (150 gp). 1 Superior lock.
Tyna Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman is typically in her Armorer uniform. Her clothes are grease stained in places. Her red hair is braided into rings. Her brown eyes are slightly larger than normal.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She has worked as a Armorer like her father before her.
Motivation: To be a Dyer again; and she is unsatisfied with her job
Ideals: Impeccable, Optimist. Bonds: Job, Poor, Immigrant. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Amber (50 gp).
Jocelyn Law, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey tunic with tan highlights, and long pastel pants that bunch up around his shoes. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful necromancer made him what he is. Through the years after Jocelyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Jocelyn's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
Symma Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear ponchos typically of a light tan in addition to tight pants, and a wedding ring on her left hand. Her silver hair is knotted and matted. Her fierce green eyes like to dwell on things.
Personality: A deeply religious woman she believes everything happens for a reason. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Symma studied abroad. Her arcane abilities were realized during a raid on her village. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Wants to work out more often; and she wants revenge against goblins
Ideals: Gifted, Athletic. Bonds: In love, Religious, Enemies, Criminal record. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
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