Gomory Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy green dress. Her hair is greying and her face has many wrinkles. Her black eyes dart from person to person.
Personality: She speaks before she thinks and is too direct. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born several months after her mother was called into army service. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero.
Flaws: Impulsive. Bonds: Attractive, Military, Adventurer. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Average lock.
Bundrigo Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear red pants and tee shirts. His moppish black hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Bundrigo lived on a farm with his father, near the main road leading to a nearby town. Bundrigo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bundrigo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: To protect his home; and he feels that his past leaves him morally obligated to help
Bonds: Attractive, Guardian, Rich, Family, Criminal record. Occupation: Soapmaker
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Tiger eye turquoise (15 gp). 1 Masterwork studded leather.
Gimurt Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Gimurt and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Racist. Bonds: Nature. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
Possessions: 150 gp. Moonstone (40 gp).
Semyaza Principle, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'8", this woman wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. She has dyed her greying purple hair a little too much giving a sharp purple color. Her ears are large.
Personality: Semyaza is depressed about a lot of things. She tends to be a nihilist. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the east to a Slave Trader, Semyaza learned a great deal about her father's area of expertise. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying sister.
Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: In love, Job. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Mara Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Detective. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is lengthy. Her green eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born the only child of a wealthy merchant. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest woman in the south.
Ideals: Joker, Entrepeneur, Logical. Bonds: Attractive, In love. Occupation: Detective
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 200 gp. Zircon (70 gp). Aquamarine (300 gp). Jasper (70 gp). Deep blue spinel (300 gp). 1 Minor magic item.
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