Bethrynna Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a skull on it. Her golden hair has been sun bleached extensively. Her skin is flawless and her green eyes scan people very quickly.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a xeno-phobe, disliking non-Elves.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Bethrynna took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Tabaxi people.
Ideals: Gifted, Philantrophist. Flaws: Mundane, Racist. Bonds: Attractive. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork studded leather.
Art Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears professional attire. Her cinnamon fur is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: Art hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered music. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants a kiss.
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 300 gp. Moss agate (13 gp). Chalcedony (30 gp). Iolite (30 gp).
Vrondiss Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a green cloak and cross-gartered blue stockings. He has brass crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vrondiss grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vrondiss. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Impeccable, Optimist. Flaws: Insane. Bonds: Nature, Criminal record. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
Possessions: 100 gp. 3 Tanglefoot bags.
Jezebeth Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She prefers to wear flannel. Beneath her clothing is a huge mess of scar tissue. She keeps her long chestnut hair kept up in a rat tail. Her ears are large.
Personality: A skeptical and narcissistic woman, Jezebeth's first love is herself. Her second love is also herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Jezebeth hails from a village terrorized by drow. Her father was very strict, and drilled into her lessons on being the perfect lady. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Nothing but the best is good enough for her; and revenge
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Slave, Enemies. Occupation: Gardener
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 240 gp. Solid gold idol (300 gp).
Ida Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of spears, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is kept up in a ponytail inside a broad hat. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. Flattery will make her almost putty in your hands.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Ida has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Selfish, Disease. Bonds: Poor, Enemies. Occupation: Armorer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
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