Lia Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her long silver hair is drawn into a two foot long braid. Her face is scarred and worn.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a wizard, Lia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She is searching for what she claims is her rightful reward.
Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Slave. Occupation: Sculptor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Gimgen Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear grey clothing when he does not wear armor. His auburn hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.
History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He's in love; and to settle down with his crush
Ideals: Fighting, Persistence. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Antitoxin.
Foxilon Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries a battered halberd and tarnished greataxe as well. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Foxilon was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Unemployed
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Masterwork Common Melee.
Drifting Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with black pants. He has a moderate pudge and is not very fit. His brown fur has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. During his travels, Drifting and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Drifting discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Drifting fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break.
Flaws: Ugly, Impulsive, Disease. Bonds: Adventurer, Military. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 1 Tanglefoot bags.
Vondal Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in an above average manner. His white hair and beard is wavy and long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Tailor, who enjoyed hunting, Vondal was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Fighting. Flaws: Addict, Shy. Bonds: Attractive, Nature. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 250 gp. 1 Masterwork studded leather.
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