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Advanced [show]


Jheri Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears baggy black pantaloons and a brown scarf. Her gold crest is lengthy and is close to two feet long. Her red eyes are passionate and lively.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invites people to come help in her community garden.

History: Born to a Mason, her father struggled to pay the bills. While studying, she fell in love. They married and had a daughter. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Jheri never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: To find somewhere to settle down; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Depressed, Mundane. Bonds: Poor, In love. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Jheri Kimbatuul, Female Dragonborn Paladin 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Azurite (16 gp). Chalcedony (70 gp).


Social Check DCs


Lone Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Weaver uniform. He carries with him a set of falchions, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His yellow fur is still thick. His ears are large.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Weaver business at a young age. From there he went from mercenary job to mercenary job. He has achieved small success as a Weaver.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Lone Wind, Male Tabaxi Wizard 2
Medium (5'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 110 pp.


Social Check DCs


Millicent Lindsey, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is typically in her Unemployed uniform. She keeps her long golden hair kept up in a rat tail. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is fixated on the number 44. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has all her life been fascinated with painting.

History: Born in the north to a Unemployed, Millicent learned a great deal about her father's area of expertise. Her childhood dream was to be a Adventurer, but she was a colossal failure. She has achieved small success as a Unemployed.

Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult.

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Job, Attractive. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Millicent Lindsey, Female Human Monk 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Arannis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His golden hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Mortician. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Shy. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Arannis Xistsrith, Male Elf Cleric 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 500 sp. Red garnet (160 gp). Iolite (40 gp).


Social Check DCs


Hubert Shelby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple grey robe with pastel stripes complete with hood. His long red hair is drawn into a two foot long braid. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 7 years old his parents immigrated from the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Entrepeneur. Flaws: Addict, Insane. Bonds: Immigrant, Family. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Hubert Shelby, Male Human Adept 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 gp.


Social Check DCs

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