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NPC Generator

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Advanced [show]


Loopmottin Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tan cloak and cross-gartered brown stockings. Her black hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is lazy and tries to find solutions quickly.

History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.

Motivation: Retire the richest woman in the north; and she has passion for adventuring and risk

Ideals: Philantrophist, Entrepeneur. Flaws: Lazy. Bonds: Attractive, Mentor. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Loopmottin Folkor, Female Gnome Expert 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shadow Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a pastel suit. He is physically well-built. He keeps his lavender fur in a flapper bob. His fierce yellow eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a crush on the local Barrister; and he wants nothing more than to rejoin the army

Flaws: Secretive, Mundane. Bonds: Military, Has a crush. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Shadow Shoe, Male Tabaxi Wizard 3
Medium (5'5") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 sp.


Social Check DCs


Donaar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Shipwright does. His gold crest, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: To be a Spice Merchant again; and expand his business

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Job, Family. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Donaar Argenthrixus, Male Dragonborn Fighter 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nim Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a violet vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. He has a very tight haircut. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Nim and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Nim Smith, Male Half-Elf Ranger 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Orc, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 140 gp. 1 Darkwood Shield.


Social Check DCs


Senteq Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Religious, Mentor. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Senteq Scheppen, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp.


Social Check DCs

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