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NPC Generator

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Advanced [show]


Damaia Fright, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman has a large green mantle and cape that has been intricately interwoven into her white robe. She wears a colorful flower in her black hair. She is baby faced.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Brewer job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Brewer responsibilities is difficult; and she wants to meet her childhood hero

Ideals: Entrepeneur. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Damaia Fright, Female Tiefling Druid 1
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Naill Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'4" and sports blue clothing, slightly heavier than average wear. His right hand appears badly burned and disfigured. His hair is short and chestnut. He has violet eyes and a blue hat with a green feather.

Personality: Naill speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Naill has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Rich. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Naill Iranapha, Male Elf Sorcerer 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 15
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 7 (-2)13 (+1) 14 (+2)17 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Blue sapphire (700 gp). Red-brown spinel (160 gp). Red spinel (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Millicent Atherton, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'11" and sports brown clothing, slightly heavier than average wear. Her right leg appears badly burned and disfigured. Her red hair is kept up in a ponytail inside a top hat. She has gleaming, smiling violet eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Millicent was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Opinionated. Bonds: Criminal record, Job, Attractive. Occupation: Healer

Voice: French accent

Attributes [hide]

Millicent Atherton, Female Human Rogue 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Goblin, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6

Possessions: 70 gp. Jade (60 gp).


Social Check DCs


Seven Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears skinny pants and wears a brown and green robe with the hood down. Her white fur is lengthy. She has several tiny opal earrings on each ear.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She enjoys reading and quiet.

History: She was raised in a white middle class family as the only child. Her father had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for her; and she is greedy

Ideals: Philantrophist, Logical, Impeccable. Flaws: Mundane. Bonds: Rich. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Seven Thunder, Female Tabaxi Sorcerer 4
Medium (5'6") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 500 gp. 1 Darkwood Shield.


Social Check DCs


Spring Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears pastel leather gloves, a pastel jacket, and tight pants. His whole body is exceptionally muscular. His orange fur is knotted and matted. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Spring was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and to reunite with his absent mother

Ideals: Athletic, Philantrophist. Bonds: Immigrant, Family, Job. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Spring Of Winter, Male Tabaxi Paladin 2
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Draconic
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 9000 cp.


Social Check DCs

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