Trym Shirley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.
History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice, Professionalism. Flaws: Insomniac. Bonds: Rich, Mentor. Occupation: Tanner
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp.
Fax Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man wears a robe, a symbol of the four houses of cards around his neck, and a kukri on his belt. He wears a colorful flower in his scarlet crest. His eyes are a pleasant gold.
Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered
History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Athletic, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Bookbinder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. Black pearl (1100 gp). Amethyst (80 gp). Zircon (80 gp). Deep blue spinel (1100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Uthûg Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a pastel scarf. He wears his silver hair up. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help
Flaws: Shy, Impulsive, Fearful. Bonds: Nature, Criminal record. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
Possessions: 160 gp.
Yevelda Snowdon, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. She keeps her long red hair kept up in a rat tail. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a island tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She got away from her former life and has fallen to alcoholism.
Motivation: To unite with her sister.
Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
Possessions: 390 gp.
Azza Harm, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She has the majority of her body covered in plate. Her chestnut hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: Overbrimming with self-confidence, Azza isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is able to make almost anything out of random pieces of junk.
History: She was raised by priests from a young age. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted necromantic powers by her dying brother.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Impeccable, Gifted. Bonds: Religious, Mentor. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
