Jasmine Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her scimitar. She has slicked back silver hair. Her eyes are brown and she is always smoking a pipe.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She believes the world needs to unite to get rid of brigands once and for all.
History: When she was but 7 years old her parents immigrated from the west. Jasmine was born on a far western plains where she grew up under the tutelage of her mother, an expert Tanner. She moves from town to town, unable to find a place to settle.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Impeccable. Bonds: Attractive, Enemies, Immigrant. Occupation: Tanner
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
Pyxrin Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Body Guard. She has done her best to style her brass crest to look like a famous performer. She has red eyes and a green hat with a blue feather.
Personality: She is a Body Guard first and foremost. She believes firmly that knowledge should be universal. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was raised by priests from a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Body Guard soon after.
Motivation: A strong sense of loyalty to Gnomish people; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Racist. Bonds: Job, Family, Religious, Mentor. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Silent Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she is wearing a long, pastel, dusty cloak. Her long brown fur is drawn into a two foot long braid. She has gleaming, smiling copper eyes.
Personality: She dislikes all the random violence that takes place in the north. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Silent hails from a village terrorized by drow. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by drow. Silent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: To pay off her debts; and many drow want her driven away
Ideals: Pacifist. Flaws: Racist. Bonds: Enemies, Rich, Debt. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 4000 cp. Bloodstone (20 gp). Moonstone (20 gp). Red-brown spinel (130 gp).
Roland Osav, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow armored body suit, with a simple brown line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His black hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Prone to second guessing himself, he comes off as nervous. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal writing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is wracked by social anxiety
Ideals: Pacifist. Flaws: Ugly, Shy, Mundane. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 8000 cp.
Heward Ashton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His hair is long and white with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His fierce blue eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Athletic, Persistence, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp.
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