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Advanced [show]


Pandjed Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He keeps his long green crest kept up in a rat tail. His ears are large.

Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Addict, Shy. Bonds: Immigrant, Mentor. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Pandjed Umbyrphrael, Male Dragonborn Aristocrat 4
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 45000 sp. Deep green spinel (40 gp). Iolite (30 gp). Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs


Jade Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears pastel leather gloves, a pastel jacket, and tight pants. His fur is greying and his face has many wrinkles. This hazel eyed northerner is not easily forgotten.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Jade grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and money/treasure

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Jade Wind, Male Tabaxi Wizard 3
Medium (5'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Az-Adar Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a feathered hat to cover his moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Az-Adar was born on a far eastern plains where he grew up under the tutelage of his father, an expert Bounty Hunter. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Gifted, Justice. Flaws: Insane, Cynical. Bonds: Immigrant, Family. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Az-Adar Whitby, Male Half-Orc Barbarian 2
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 17 (+3)7 (-2)
Skills Religion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Auran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Seere Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her green boots flare out at the collars. She is muscular with a powerful set of arms. She wears her brown hair up. She wears large thick round spectacles.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her father. A gifted student she started as a Animal Trainer, but she got bored and became a Mercenary. She has achieved small success as a Mercenary.

Motivation: She is not mentally stable, and does not behave rationally; and expand her business

Ideals: Fighting. Flaws: Secretive, Insane. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Seere Bedlam, Female Tiefling Ranger 2
Medium (4'10") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Xappan Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He wears skinny pants and wears a green and black robe with the hood down, and his gloved hand is found clutching a bow. His black hair is knotted and matted. His gold eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Xappan is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Justice. Flaws: Depressed, Mundane. Bonds: Nature, Family. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Xappan Harmony, Male Tiefling Monk 3
Medium (6'4") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Smoky quartz (40 gp). Red garnet (140 gp).


Social Check DCs

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