Krimp Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in earthy colors with a white and red handkerchief worn on his left side. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.
History: Krimp was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He feels threatened by others; and wants his loneliness to end
Flaws: PTSD, Fearful. Bonds: Has a crush, Job. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
Pelt Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large pastel jacket. He keeps his lavender fur in a flapper bob. His eyes are a pleasant amber.
Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.
History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Detective for hire.
Motivation: He's attracted to the PC; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Pacifist. Flaws: Shy. Bonds: Nature, Job, Has a crush. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Eiravel Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of longbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a dull look in his gray eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the west to a Slave Trader, Eiravel learned a great deal about his mother's area of expertise. Eiravel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Slave Trader soon after.
Motivation: He's in love; and balancing his hectic life and new slave trader responsibilities is difficult
Ideals: Fighting. Bonds: Job, Has a crush, Adventurer, Religious. Occupation: Slave Trader
Voice: Posh accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Balimaar Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather, and he perpetually has his quarterstaff ready. He has a very tight haircut. This blue eyed westerner is not easily forgotten.
Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He got into the Scribe business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Insane. Bonds: Job, Criminal record, Immigrant. Occupation: Scribe
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Mozû Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his white hair up. His face is scarred and worn.
Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 gp.
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