Yvonne Addington, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear grey clothing when she does not wear armor. Her black hair is lengthy and is close to two feet long. Her hazel unseeing eyes seem to look past you.
Personality: She is business-like. She takes instructions and follows them to the letter. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in the south to a Barber, Yvonne learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.
Motivation: To be a Sage again; and further expansion of business
Ideals: Professionalism, Optimist. Flaws: Ugly, Disease. Bonds: Family, Job. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Star rose quartz (30 gp).
Roywyn Timbers, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears an entirely tan suit with blue socks and a vest with buckled shoes, she is not a threatening figure. She sports golden long hair. She has gleaming, smiling amber eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She comes from a rich southern family. Through the years after Roywyn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Roywyn's mother didn't care for her much, and the feeling was mutual. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To share knowledge with the world; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Seamstress
Voice: High pitched and raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Celestial, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Raam Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His hair is brown and curly. His eyes are a pleasant black.
Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of a Butcher, who enjoyed hunting, Raam was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Nature, Family. Occupation: Apothecary
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
Possessions: 6000 cp.
Aramil Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in yellow turtlenecks beneath a red coat with brown slacks. He carries a battered ceremonial dagger and tarnished kukri as well. His brown hair is knotted and matted. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He was granted psionic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Nature. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Everburning torch. 3 Tanglefoot bags. 4 Alchemist’s fire.
Fallond Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a grey vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his brown hair well, parting it to the right. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp. 1 Healer’s kit.
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