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Advanced [show]


Thamior Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He wears his white hair down. He is baby faced.

Personality: Thamior wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful slaver made him what he is. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Disciplined. Flaws: Ugly, Shy, Racist. Bonds: Mentor. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Thamior Qualanthri, Male Half-Elf Expert 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Raer Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. His blonde hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Insomniac, Shy. Bonds: Attractive, Criminal record. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Raer Holland, Male Half-Elf Warlock 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cask Running, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Artistic. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Cask Running, Male Tabaxi Ranger 2
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp. 1 Superior lock.


Social Check DCs


Enidda Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear tan clothing when she does not wear armor. Her white hair is greasy and uncared for. Her blue eyes dart from person to person to random spaces in the air.

Personality: She will rave to anyone who will listen. Enidda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born several months after her father was called into army service. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Insane. Bonds: Family, Military, Adventurer, Enemies. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Enidda Nucklestamp, Female Gnome Ranger 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. 3 Thunderstones.


Social Check DCs


Sekhmet Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears very tight pants and wife beaters, though occasionally she sports a green coat. Her blue hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done she does not care how it got done.

History: Sekhmet was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Weaver for hire.

Motivation: To be a Ploughman again.

Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Sekhmet Sorrow, Female Tiefling Druid 1
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)17 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp.


Social Check DCs

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