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NPC Generator

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Advanced [show]


Reeza Skelton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fine chain shirt which she covers with black colored cloaks and clothing. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady green eyes.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Reeza was born in the south. At a young age she loved to build and create. She moved out east to avoid the crime she committed. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Retire the richest woman in the south; and someone believes her a fraud

Ideals: Entrepeneur, Persistence. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Reeza Skelton, Female Half-Orc Warlock 2
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Rohesia Sharps, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses in collared shirts and wears a proper scarf over her head, and is pretty ugly. Her long black hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are amber.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north to a Mortician, Rohesia learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is terrified, and will act out of fear; and further expansion of business

Flaws: Ugly, Antagonistic, Fearful, Racist. Bonds: Job. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rohesia Sharps, Female Human Sorcerer 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Werydd Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a grey coat over a blue low-cut shirt, and a broad hat upon her head, and is pretty ugly. She has styled her red hair well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Courier, who enjoyed hunting, Werydd was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Werydd took refuge in the ruined castle and found the beat up monstrous two handed axe and armor she uses now. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and retire the richest woman in the west

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Werydd Durthane, Female Dwarf Barbarian 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 16 (+3)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Susannah Ramsay, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath her clothing is a huge mess of scar tissue. Her head has been shaved. Her face is scarred and worn.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not trust anyone and sleeps with one eye open.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken as a slave by a traveling circus and forced to perform She hasn't been sleeping well lately.

Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Poor, Slave. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Susannah Ramsay, Female Human Fighter 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Brown-green garnet (50 gp).


Social Check DCs


Great Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with pastel highlights, and long blue pants that bunch up around her shoes. She is physically well-built. Her yellow fur has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is fixated on the number 26. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with finding treasure.

History: Born to a Guard, her father struggled to pay the bills. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the south, certain she would find work there.

Motivation: She wants to meet her childhood hero; and to pay off her debts

Flaws: Insane. Bonds: Adventurer, Poor, Immigrant, Debt. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Great Timber, Female Tabaxi Expert 4
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 13 (+1)19 (+4)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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