Gunter Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. His long white hair reaches down to his waist. He has gleaming, smiling gray eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Bonds: Job, Adventurer, Rich, Family. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp. 4 Thunderstones.
Astar Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear black tank tops with brown pants. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.
History: Astar hails from a village terrorized by drow. He helped his father out around the business and became quite the natural. He has achieved small success as a Shoemaker.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Emotional, Impulsive. Bonds: Enemies, Job. Occupation: Shoemaker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.
Leucis Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is purple and curly. This red eyed northerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend
Flaws: Fearful. Bonds: Job, Slave, Adventurer, Religious. Occupation: Servant
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 120 gp.
Harvest In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered axe and tarnished longbow as well. His fur is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he loathes his own lifestyle
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Ashgarn Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Miner. He is bristling with hidden weapons, mostly halberds and glaives. He has golden hair. He is baby faced.
Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.
History: The child of a Fortune-teller, who enjoyed hunting, Ashgarn was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insane, Insomniac. Bonds: Job, Criminal record, Nature. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 9 (-1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 150 gp. Eye agate (16 gp). 1 Banded mail.
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