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Advanced [show]


Trey Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear flannel. He wears his red hair up in a very large beehive style do. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trey hails from a village terrorized by giants. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. Since then, he has sought to make the best of life.

Motivation: A deep hatred of giants.

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Trey Ryoma, Male Half-Elf Monk 4
Medium (5'5") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 14 (+2)18 (+4)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Fiery yellow corundum (1000 gp). Chrysoberyl (130 gp). Deep green spinel (130 gp). 2 Alchemist’s fire. 2 Smokesticks. 5 Acid flasks.


Social Check DCs


Myria Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is dressed in an above average manner. Her hair is silver and curly. Her eyes are likewise violet.

Personality: She is a hateful person. She taunts others and blames them for her problems. The war was a terrible time for her, and Myria does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Myria was left her father's suit of armor and trained in its use and care. After a long history of fighting, Myria and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Myria Whispermouse, Female Halfling Wizard 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp.


Social Check DCs


Nuthra Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her white crest in a flapper bob. Her eyes are red.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Nuthra hails from a village terrorized by goblins. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Nuthra and her spouse have recently divorced.

Motivation: She wants revenge against goblins.

Flaws: Sensitive, Antagonistic. Bonds: Enemies, Religious. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Nuthra Jerynomonis, Female Dragonborn Expert 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Brottor Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large brown jacket. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Brottor was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Greedy. Bonds: Military, Immigrant, Adventurer. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Brottor Loderr, Male Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 10 (+0)9 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. Pink pearl (110 gp). Hematite (4 gp). Moss agate (4 gp).


Social Check DCs


Cimer Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His chestnut hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: Cimer hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Painter business at a young age. Cimer liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Carpenter again; and he feels threatened by others

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Adventurer, Job, Nature. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Cimer Anarchy, Male Tiefling Warrior 2
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 8 (-1)12 (+1)
Skills Medicine +1, Stealth +5
Senses Passive Perception 9
Languages Common, Orc, Celestial, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs

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