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Advanced [show]


Faran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. His moppish red hair is in a traditional bowl cut. His fierce brown eyes like to dwell on things.

Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the south to a Mortician, Faran learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Religious, Job, Adventurer. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Faran Tealeaf, Male Halfling Warrior 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 17 (+3)17 (+3)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 40 gp. Violet garnet (200 gp).


Social Check DCs


Trey Dalton, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. His golden hair is thinning but still full. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dwarven compassion.

Ideals: Professionalism, Gifted. Flaws: Ugly, Fearful, Racist. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Trey Dalton, Male Human Ranger 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Star rose quartz (70 gp).


Social Check DCs


Art Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel shirt with thin green vertical stripes and black pants. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length gray fur. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: The child of a Bowyer, who enjoyed hunting, Art was taken on many hunting expeditions. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. After a long history of fighting, Art and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Nature, Adventurer. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Art Shoe, Male Tabaxi Barbarian 3
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 17 (+3)18 (+4)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs


Theriatis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His golden hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: Theriatis was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He found a children's book about a Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Herbalist.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Lazy. Bonds: Job, Poor, Adventurer. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Theriatis Amakiir, Male Elf Aristocrat 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Smoky quartz (50 gp).


Social Check DCs


William Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his dagger ready. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Fighting, Philantrophist, Logical. Flaws: Impulsive. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

William Emsworth, Male Human Monk 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp. Azurite (6 gp).


Social Check DCs

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