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Advanced [show]


Traulam Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her red hair in a pixie cut. She is baby faced.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She has set out to sabotage the competition.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Optimist, Joker, Entrepeneur. Bonds: Rich, Attractive, Job. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Traulam Melancon, Female Half-Elf Sorcerer 4
Medium (5'6") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Eridred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears baggy grey pantaloons and a white scarf. She wears a colorful flower in her silver hair. Her brown eyes dart from person to person.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a font of random trivia from the lore and stories she has discovered

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Religious, Mentor. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Eridred Eversharp, Female Dwarf Commoner 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. 1 Everburning torch.


Social Check DCs


Three Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears pastel cloth garments or leather armor. His fur is short and white. He has hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Three grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Athletic. Flaws: Shy. Bonds: Religious, Adventurer, Family. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Three Buttons, Male Tabaxi Cleric 1
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Anverth Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and curly. He has a tattooed face.

Personality: Anverth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Entrepeneur. Bonds: Attractive. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Anverth Rofferton, Male Gnome Wizard 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp.


Social Check DCs


Art Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky brown painted plate armor. His yellow fur has been sun bleached extensively. His eyes are amber and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Artistic, Fighting. Bonds: Poor. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Art Of Ale, Male Tabaxi Adept 1
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs

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