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NPC Generator

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Advanced [show]


Marigold Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses like a well dressed Actor does. Her golden hair is cut short. She has a dull look in her hazel eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses divination through singing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her mother out around the business and became quite the natural. She's also a talented Stylist, but doesn't like to broadcast it.

Motivation: To be a Stylist again; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Criminal record. Occupation: Actor

Voice: Excited and jittery

Attributes [hide]

Marigold Stonebridge, Female Halfling Warrior 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aldous Clive, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has done his best to style his red hair to look like a famous performer. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Aldous Clive, Male Human Wizard 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. Jet (80 gp).


Social Check DCs


Uthûg Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He has done his best to style his white hair to look like a famous performer. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Bounty Hunter, who enjoyed hunting, Uthûg was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Uthûg took refuge in the large cave and found the beat up sword and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Opinionated, Logical. Bonds: Attractive, Job, Nature. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Uthûg Southey, Male Half-Orc Druid 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)6 (-2) 12 (+1)12 (+1)
Skills Nature +0, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 150 gp.


Social Check DCs


Diggory Myerscough, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. He has a long blonde beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Attractive, Religious, Military, Nature. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Diggory Myerscough, Male Human Druid 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Athletics +5, Religion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4 Alchemist’s fire.


Social Check DCs


Habor Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.

History: Habor was born with his mother's beautiful face. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Habor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Enemies. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Habor Dread, Male Tiefling Cleric 2
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 280 gp. 1 Masterwork Light wooden shield.


Social Check DCs

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