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NPC Generator

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Advanced [show]


Bilbron Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is muscular with a powerful set of arms. He has a long golden beard with little hanging trinkets. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Bilbron hails from a village terrorized by illithids. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: A deep hatred of illithids.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Enemies, Slave. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Bilbron Ironhide, Male Gnome Barbarian 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp.


Social Check DCs


Gimble Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses in collared shirts and wears a proper scarf over his head. He has wavy golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of western immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home

Flaws: Shy. Bonds: Attractive, Slave, Immigrant. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Gimble Silverthread, Male Gnome Ranger 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Naill Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a hunchback. He wears his red hair up. He has blue eyes and a tan hat with a grey feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: To be a Mercenary again; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Naill Erenaeth, Male Elf Aristocrat 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Rohesia Copeland, Female Human [Permalink]

Personal [hide]

Description: A 5'2" southern woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long blonde hair reaches down to her waist. Her amber eyes peer out from beneath her broad brown hat.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in the south to a Miller, Rohesia learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Miller.

Motivation: She is unsatisfied with her job; and to prove her worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Job, Slave. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Rohesia Copeland, Female Human Expert 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Ootah Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female wears a white small hat and white clothes. She is tall, broad shouldered and powerfully built. She has wavy blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ootah took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Gifted, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Nature, Rich. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Ootah Altham, Female Half-Orc Barbarian 2
Medium (5'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 17 (+3)6 (-2)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 390 gp.


Social Check DCs

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