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Advanced [show]


Quarion Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems, and he perpetually has his hammer ready. His long golden hair is drawn into a two foot long braid. His eyes are hazel and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Rich, Guardian, Mentor. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Quarion Aloro, Male Elf Druid 2
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. Red garnet (50 gp). Red spinel (50 gp). Red-brown spinel (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Vonbin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and wears a grey shirt with thin tan vertical stripes and grey pants. His right leg appears badly burned and disfigured. He wears his brown hair up in a very large beehive style do. His hazel eyes peer out from beneath his feathered grey hat.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Vonbin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to be a carter again

Flaws: Shy, Antagonistic. Bonds: Mentor, Poor. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Vonbin Trueanvil, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 15 (+2)8 (-1)
Skills Athletics +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 70 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Drogo Elton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. With a patchy chestnut beard and wild chestnut hair. He has brown eyes and a brown hat with a green feather.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: Drogo was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He became a Assassin soon after.

Motivation: Sabotage a competitor; and halfling compassion

Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Attractive, Job. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Drogo Elton, Male Human Barbarian 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 pp.


Social Check DCs


Rosamund Crawford, Female Human [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of death on her torso. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is short and red. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich western family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.

Motivation: She has money and likes to spend it; and she wants to meet her childhood hero

Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Rosamund Crawford, Female Human Warlock 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 200 sp. Black velvet mask with numerous citrines (150 gp).


Social Check DCs


Blossom Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears very tight pants and wife beaters, though occasionally she sports a white coat. Her chestnut hair is smooth and relatively long. This hazel eyed westerner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A few years later when the north was not economically sound they moved to her current location. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Flaws: Shy, Disease, Insomniac. Bonds: Immigrant. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Blossom Goldfound, Female Halfling Barbarian 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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