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Advanced [show]


Trail Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is bristling with hidden weapons, mostly axes and warhammers. She keeps her long beige fur kept up in a rat tail. This copper eyed easterner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy and tries to find solutions quickly.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. After months of barely getting by, Trail managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Cynical, Lazy. Bonds: Criminal record, Rich, Immigrant. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Trail Of Ale, Female Tabaxi Fighter 2
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp. 1 Good lock.


Social Check DCs


Skak Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his silver hair up. His eyes are a pleasant hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Crown-heir.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic. Flaws: Disease, PTSD. Bonds: Job, Enemies, Rich. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Skak Kensley, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 pp. 1 Tanglefoot bags.


Social Check DCs


Dagger Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her fur is black, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is lazy and tries to find solutions quickly.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Dagger has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and doesn't want to be a mercenary and was forced into it by her family

Flaws: Emotional, Lazy, Disease, Insomniac. Bonds: Attractive. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Dagger Of Clay, Female Tabaxi Adept 2
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Breastplate.


Social Check DCs


Margery Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'8" northern woman, she is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. Her red hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a minor phobia of water and hates getting wet.

History: She was born in a small island village. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Margery was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: An old rival family wants her found; and several ex partners dislike her way of doing things and want revenge

Flaws: Greedy, Fearful. Bonds: Rich, Nature, Enemies, Family. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Margery Mystralath, Female Half-Elf Rogue 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp.


Social Check DCs


Baern Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a halberd on his belt. He is portly but not overly obese. With a patchy silver beard and wild silver hair. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Baern Torunn, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)17 (+3) 13 (+1)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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