Aasathra Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Dyer, and sports empty pouches on her belt. Her brass crest has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: Her tongue was cut out and she uses sign language. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She got into the Dyer business at a young age. Her childhood dream was to be a Beggar, but she was a colossal failure. She's since become an addict/alcoholic.
Motivation: She wants to meet her childhood hero; and to be a beggar again
Flaws: Disease, Impulsive, Addict. Bonds: Attractive, Job, Adventurer. Occupation: Dyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 50 gp.
Vezera Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a moderate pudge and is not very fit. She wears a colorful flower in her brass crest. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: Overbrimming with self-confidence, Vezera isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She would rather hide behind her crafts than deal with other people.
History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered music. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vezera fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. Chrysoberyl (70 gp). Obsidian (12 gp). 1 Minor magic item.
Jelenneth Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her moppish white hair is in a traditional bowl cut. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She has always had a great fascination with Gnomish culture. She works hard and plays hard.
History: From birth she was tutored by a cruel and relentless mentor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and a strong sense of loyalty to gnomish people
Flaws: Racist, Hedonist. Bonds: Adventurer, Poor, Mentor. Occupation: Healer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 240 gp. 1 Masterwork Common Melee.
Ellywick Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. Her long blonde hair is drawn into a two foot long braid. Her eyes are blue.
Personality: She dislikes all the random violence that takes place in the west. She is lazy and tries to find solutions quickly.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Druid school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.
Motivation: To settle down with her crush; and she is unsatisfied with her job
Ideals: Pacifist, Gifted. Flaws: Lazy. Bonds: Attractive. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Heavy steel shield.
Kaladan Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'6", this man dresses well, typically a more casual-formal manner. He has done his best to style his silver crest to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He is the product a well kept family trust fund and as such has never really known need. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Flaws: Fearful. Bonds: Attractive, Criminal record, Rich. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
