Enidda Beren, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'2" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born in the east, but her parents moved at a very young age to the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She is untrained/undisciplined, which makes her dangerous.
Motivation: She desires power and/or immortality; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant, Adventurer. Occupation: Stylist
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 120 gp.
Feldûsh Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. He has white hair. His eyes, though not visible through his cowl, are green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Family, Slave. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 210 gp.
Wiggens Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a pickaxe. He has moderate length brown hair. His eyes, though not visible through his cowl, are amber.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Carter, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk
Ideals: Disciplined. Bonds: Poor, Criminal record, Job, Adventurer. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp.
Brakka Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a black shirt with thin white vertical stripes and grey pants, and sports empty pouches on her belt. Her hair is brown and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She speaks before she thinks and is too direct. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.
History: Brakka hails from a village terrorized by drow. She worked as a nervous Sailor and found it very stressful. She's also a talented Ruler, but doesn't like to broadcast it.
Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Persistence. Flaws: Impulsive, Insane. Bonds: Enemies, Job. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Auran, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 230 gp.
Tarhun Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. His crest is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: This man loves music and to teach people music more than just about anything. He has all his life been fascinated with music.
History: Born in a small village he learned the ways of the warrior from his father. Tarhun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Artistic, Fighting. Bonds: Attractive, Nature, Has a crush. Occupation: Animal Trainer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
