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NPC Generator

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Advanced [show]


Murgen Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She has a long black ponytail with little hanging trinkets. She wears an eyepatch.

Personality: She is almost excessively polite to everyone, even when angry. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of northern immigrants she idolized her father. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk; and wants to work out more often

Ideals: Justice, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Murgen Addington, Female Half-Orc Warrior 2
Medium (4'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 9 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Lerissa Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Bounty Hunter uniform. She has a moderate pudge and is not very fit. Her silver hair is long and unkept. Her eyes are a pleasant white.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Lerissa was born in the east. At a young age she loved to build and create. Her arcane abilities were realized during a raid on her village. She then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult; and further expansion of business

Ideals: Logical, Persistence, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Lerissa Wisdom, Female Tiefling Warrior 2
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Berrian Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears just a tan suit. His hair is brown and curly. He has a dull look in his hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive. Bonds: Rich, Has a crush. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Berrian Dalanthan, Male Elf Fighter 2
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Melech Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple green robe with blue stripes complete with hood. He is portly but not overly obese. His hair, while still mostly black, has prominent grey streaks. His skin is flawless and his red eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Melech grew up listening to his mother's many stories. Melech was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Sage. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Melech Faith, Male Tiefling Cleric 2
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 14 (+2)19 (+4)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 800 sp.


Social Check DCs


Raam Knack, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'3", this man typically wears green cloth garments or leather armor. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are red.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: A powerful brothel owner made him what he is. A freak accident while working with his Server father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Logical. Flaws: Disease, Fearful. Bonds: Job, Mentor. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Raam Knack, Male Tiefling Bard 3
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 10 (+0)17 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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