Thea Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with white lining and desert motifs. She has wavy white hair. She has a tattooed face.
Personality: She is calm most of the time but flees social interaction. She is a big fan of imagination and believes people should spend more time reading and writing.
History: From birth she was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to her current location. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Mentor, Immigrant. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp.
Melissa Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in violet turtlenecks beneath a blue coat with pastel slacks. Her moppish black hair is in a traditional bowl cut. Her face is scarred and worn.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: From birth she was tutored by a cruel and relentless mentor. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to get laid.
Ideals: Joker, Philantrophist, Persistence. Flaws: Ugly. Bonds: Mentor. Occupation: Tanner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
Possessions: 180 gp. Gold and topaz bottle stopper cork (300 gp). A silver and pearl hairclip (60 gp).
Dell Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is renowned for her bright red dresses and hats. Her brown hair is smooth and relatively long. She wears a mask on her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Adventurer, Religious. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Deep green spinel (80 gp). 1 Masterwork Uncommon Weapon.
Nuthra Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and muscular, this southern woman wears a green Stetson hat and green clothes. Her white crest is matted, messy, and big. Her eyes are likewise gold.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born a particularly ugly child, much to the horror of her parents. In her 18th year, her parents were killed by a drow raid, leaving Nuthra alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuthra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and she wants revenge against drow
Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Nature, Enemies. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 400 gp. Aquamarine (1100 gp). Rich purple corundum (1000 gp).
Traulam Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears suspenders and blue workpants. Her shirt is green, and she wears a heavy blue leather apron most of the time. She has styled her white hair well, parting it to the right. She has a tattooed face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She struck the Mortician job and began her own company from there.
Motivation: To share knowledge with the world; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Artistic, Logical. Bonds: Job, Criminal record. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 18000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
