Ghesh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. He keeps his gold crest in a flapper bob. His red eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Ghesh isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Ghesh was left his mother's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure
Ideals: Impeccable, Fighting. Bonds: Rich, Criminal record, Military. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Windy Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her clothes are grease stained in places. Her black fur is smooth and relatively long. Her face is scarred and worn.
Personality: She is witty, but her monotone delivery comes off as unnerving She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.
Motivation: She feels that her past leaves her morally obligated to help; and she uses money and sex appeal to get what she needs
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Azurite (5 gp). Golden pearl (80 gp). Moss agate (5 gp).
Robert Brandon, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He sports grey clothing, slightly heavier than average wear. He has a hunchback. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. Rose (60 gp).
Roywyn Turen, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She wears just a tan suit. Her blonde hair has been sun bleached extensively. She has a dull look in her gray eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She invites people to come help in her community garden.
History: The child of a Spice Merchant, who enjoyed hunting, Roywyn was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.
Motivation: Marry her brother to traveling adventurers; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Nature, Immigrant. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp.
Ortegar Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His hair is blonde and curly. His violet eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Ortegar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Ideals: Joker. Flaws: Ugly. Bonds: Family, Nature, Poor. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Celestial, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
Possessions: 20 gp.
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