Seven Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy gray fur. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a hunchback. His fur, while still mostly gray, has prominent grey streaks. His eyes, though not visible through his cowl, are copper.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Seven was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Seeks redemption; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 130 gp. Silver pearl (110 gp). 1 Masterwork Uncommon Weapon.
Glim Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a tan suit, grey shirt, and black tie. His top hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born at the edge of vast plains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and nothing but the best is good enough for him
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Sellsword
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp. 1 Superior lock.
Euphemia Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'11" and wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her right leg appears badly burned and disfigured. Her blonde hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are gray.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.
History: She was born to loving parents in a slum to the north. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Persistence. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Tiger eye turquoise (13 gp).
Tordrid Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'9", this woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has no hair. Her eyes are violet and she is always smoking a pipe.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tordrid is combative with any and all who dare try her patience in the slightest.
History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's repulsed by the PC.
Ideals: Justice, Logical. Flaws: Ugly, Antagonistic. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 19 (+4) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: A roughly beaten golden orb (150 gp). 1 Masterwork Common Melee.
Vorka Riley, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 4'9" and is well dressed, but even with her fine clothing she looks run-down. Her left hand appears badly burned and disfigured. She has styled her brown hair well, parting it to the left. Her face is covered beneath a completely black helmet.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She uses divination through singing.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Artistic, Gifted. Bonds: Rich. Occupation: Mayor
Voice: Whispers
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1300 sp.
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