Volen Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her moppish brown hair is in a traditional bowl cut. Her face is scarred and worn.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Volen was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 900 sp.
Orsik Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He has shaved his head bald. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of northern immigrants he idolized his father. Cursed with vampirism at a very young age, Orsik has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and further expansion of business
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Immigrant, Job. Occupation: Performer
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 180 gp.
Bûth Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man has the majority of his body covered in plate. His auburn hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new bather responsibilities is difficult
Bonds: Job, Rich, Religious, Mentor. Occupation: Bather
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 230 gp.
Gurdis Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. She has done her best to style her auburn hair to look like a famous performer. Her eyes are a pleasant green.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in a small island village. Over the years she perfected her riding and shooting skills. She left for the west, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Joker. Bonds: Poor, Immigrant, Enemies, Nature. Occupation: Seamstress
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 29 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 800 sp. 3 Thunderstones.
Bardryn Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in a clean grey cloak covering her clean studded leather. Her auburn hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She speaks before she thinks and is too direct. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to loving parents in a slum to the south. Through the years after Bardryn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Bardryn's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Bardryn and her spouse have recently divorced.
Motivation: To find somewhere to settle down; and she is content
Ideals: Gifted. Flaws: Impulsive, Antagonistic, Mundane. Bonds: Poor. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Undercommon, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 380 gp. White pearl (70 gp). 1 Masterwork Uncommon Weapon.
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