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Advanced [show]


Zedaar Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His bronze crest is braided into rings. His red eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his sister's freedom.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and his relatives are trying to arrange a marriage

Flaws: Shy, PTSD. Bonds: Family, Nature, Job. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Zedaar Linxakasendalor, Male Dragonborn Bard 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Smoky quartz (20 gp).


Social Check DCs


Quick Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. His cinnamon fur, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Quick was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Logical, Persistence, Fighting. Flaws: Insomniac. Bonds: Attractive. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Quick Treat, Male Tabaxi Rogue 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Vicky Palomarez, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she very much looks the part of a Herbalist. She keeps her long golden hair kept up in a rat tail. Her gray eyes dart from person to person.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Vicky was born in the south. At a young age she loved to build and create. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and she has decided she is irredeemable

Ideals: Passionate, Persistence. Bonds: Job, Family, Criminal record. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Vicky Palomarez, Female Human Fighter 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs


Bimpnottin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying golden hair a little too much giving a sharp golden color. She has a tattooed face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bimpnottin took refuge in the ruined castle and found the beat up longsword and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she's repulsed by the pc

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Bimpnottin Oomtrowl, Female Gnome Wizard 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Dwarven, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Eggren Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a perfectly clean shirt and pair of pants. Her green crest is knotted and matted. Her fierce gold eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also is a firm believer in the womanly ideal.

History: Gifted from a young age, Eggren studied abroad. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She ran away from her former home and has been making her living as a Carpenter for the past few years.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Eggren Beryntolthropal, Female Dragonborn Aristocrat 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Coral (140 gp). Golden pearl (140 gp). Red spinel (140 gp). 1 Everburning torch.


Social Check DCs

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