Darrak Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'1" and wears a grey vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a brown handlebar mustache and slicked back brown hair. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Mentor, Adventurer. Occupation: Cartwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Sylvan, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Valanthe Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her whole body is exceptionally muscular. She sports white long hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. The war was a terrible time for her, and Valanthe does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the west. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Flaws: Depressed. Bonds: Adventurer, Immigrant, Military. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
Possessions: 230 gp. 1 Masterwork Thieves’ tools.
Pandjed Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His white crest is kept up in a ponytail inside a deerstalker hat. He has red eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and expand his business
Ideals: Impeccable. Flaws: Lazy. Bonds: Job, Immigrant, Adventurer. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Bloodstone (60 gp). Chalcedony (60 gp). 1 Minor magic item.
Emerald Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her fur, while still mostly cinnamon, has prominent grey streaks. Her eyes are blue and beady.
Personality: She will rave to anyone who will listen. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Flaws: Ugly, Insane. Bonds: Poor, In love. Occupation: Scribe
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Hourglass.
Hunter Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He sports a flattop hair cut. His face is scarred and worn.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Hunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Hunter was born the youngest of three triplets. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother.
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Religious. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
