Eberdeb Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a tan broad hat and tan clothes. He is tall, broad shouldered and powerfully built. He has auburn hair. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He is an amazing painter.
History: Eberdeb was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels kind of lost in life; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly, Addict, Depressed. Bonds: Poor, Adventurer. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (100 gp).
Nicor Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He dislikes all the random violence that takes place in the west. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He seems to be bored by most things; and he feels that his past leaves him morally obligated to help
Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 6000 cp.
Kellen Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a long black beard with little hanging trinkets. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.
History: Kellen was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy; and to pay off his debts
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Layabout
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Sybil Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Spice Merchant does. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is thinning but still full. She has gleaming, smiling hazel eyes.
Personality: Aggressive, abrasive, and angry, Sybil embodies much of what other species detest in the Half-Elves. She also is a firm believer in the womanly ideal.
History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She's also a talented Butcher, but doesn't like to broadcast it.
Motivation: To be a Butcher again; and she'd like to take her coworkers down a peg
Flaws: Antagonistic, Impulsive, Mundane, Racist. Bonds: Job. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 200 sp.
Markosian Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in green turtlenecks beneath a blue coat with white slacks. Her hair is black and very short. She has red eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: When she was but 8 years old her parents immigrated from the east. Through the years after Markosian was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Markosian's father didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
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