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NPC Generator

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Advanced [show]


Anselm Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses in yellow turtlenecks beneath a grey coat with green slacks. He wears his hair in dreadlocks. His eyes are likewise gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised by priests from a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Bonds: Criminal record, Religious, Mentor. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Siannodel, Male Half-Elf Warlock 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Berrian Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a simple violet robe with white stripes complete with hood. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His head has been shaved. His eyes are likewise violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Berrian Boleem, Male Half-Elf Expert 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Ishgha Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. He has chestnut hair. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of gnolls once and for all.

History: Ishgha was born in the north. At a young age he loved to build and create. A gifted student he started as a Spice Merchant, but he got bored and became a Farmer. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and a deep hatred of gnolls

Ideals: Philantrophist, Persistence. Bonds: Enemies, Job, Family. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Ishgha Rylan, Male Half-Orc Commoner 2
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Jade Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who has the majority of her body covered in plate. Her brown fur is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Jade studied abroad. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She struck the Actor job and began her own company from there.

Motivation: She feels kind of lost in life; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Shy, Secretive, Depressed. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Jade Plume, Female Tabaxi Adept 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Nordak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a grey collared shirt and red pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined, Gifted. Bonds: Poor, Religious, Adventurer. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Nordak Loderr, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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