Thava Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an entirely black suit with green socks and a vest with buckled shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. Her long silver crest is drawn into a two foot long braid. She has several tiny aquamarine earrings on each ear.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born a particularly ugly child, much to the horror of her parents. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Rich, Adventurer. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 100 gp. Golden pearl (120 gp).
Ildrex Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a black vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His crest is red and curly. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 7 years old his parents immigrated from the south. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others.
Flaws: Ugly, Cynical, Fearful. Bonds: Immigrant, Slave. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Arnold Sydney, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a grey costume with the symbols of his god on his torso. His right hand appears badly burned and disfigured. His hair is white and very short. His violet eyes peer out from beneath his wide-brimmed grey hat.
Personality: He has always had a great fascination with Dragonborn culture. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Arnold was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Family. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Vistra Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is dressed in a clean brown cloak covering her clean studded leather. She is an epitome of beauty. She has auburn hair. Her eyes, though not visible through her cowl, are amber.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Locksmith and found it very stressful. She now owns her own business.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Optimist. Bonds: Attractive, Military, Job, Adventurer. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 280 gp. Violet garnet (300 gp). Red-brown spinel (40 gp). Violet garnet (300 gp). 1 Masterwork Common Melee.
Ethereal In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'4" western man, he wears professional attire. His black fur is lengthy. His half smiles and yellow eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Ethereal isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He invites people to come help in his community garden.
History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered west to less war torn lands. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels the way he acts is they only way to get by in the world; and he is a bit of a kleptomaniac
Ideals: Impeccable, Philantrophist. Flaws: PTSD. Bonds: Attractive, Criminal record. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
