Joan Hayhurst, Female Human [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and is wearing the road beaten gear of a warrior. Her skin is also unnaturally pale. She wears her hair in dreadlocks. She is baby faced.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She never wears the same outfit twice, unless she absolutely has to.
History: She is the product a well kept family trust fund and as such has never really known need. Her father was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Fighting, Justice, Artistic, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 gp. Bloodstone (60 gp).
Reirak Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long black beard, and similarly colored long hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.
History: The child of a Crown-heir, who enjoyed hunting, Reirak was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Nature, Slave. Occupation: Bounty Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 320 gp. An abacus with copper, silver and gold markers (90 gp).
Spring Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Spring was born in the north. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Spring and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Lone Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her rapier. Her fur is beige and curly. Her fierce yellow eyes like to dwell on things.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Further she is a bit of a stoner and is frequently out of it.
History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. After a long history of fighting, Lone and her spouse have recently divorced.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Rich. Occupation: Servant
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Falkrunn Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is generally shirtless and showing off her tattooed chest. Her long black hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Falkrunn was born in the south. At a young age she loved to build and create. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has recently gotten a pet goose that steals things from people.
Motivation: To get a good night's sleep.
Ideals: Persistence. Flaws: Ugly, Insomniac, Fearful, Insane. Bonds: Criminal record. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
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