Kyle Kelsey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is braided into rings. His eyes are blue and beady.
Personality: A deeply religious man he believes everything happens for a reason. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Religious, Slave. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 90 gp.
Morgran Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man is wearing colorful clothing, dressed as a Bounty Hunter. He keeps his long silver hair kept up in a rat tail. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.
History: The child of eastern immigrants he idolized his father. After coming to the age of reason, Morgran took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Someone believes him a fraud; and revenge
Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Immigrant, Enemies. Occupation: Bounty Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 700 sp.
Seere Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears green trousers with black and red striped suspenders. She wears various colorful collared shirts. Her red hair is heavily combed to the left. She is very pretty but has cold, dead eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Seere was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She would like to get married and retire; and wants to open a new tavern
Bonds: Immigrant, Attractive, Family, Job, Has a crush. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Just what you see.
Anthony Copeland, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a brown coat, and a wedding ring on his right hand. He wears his red hair up in a very large beehive style do. His ears are large.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He is greedy; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Ugly. Bonds: In love, Enemies, Rich. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Silver pearl (160 gp).
Kelter Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he very much looks the part of a Adventurer. With bright white hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Adventurer like his father before him.
Motivation: To be a Stableman again; and sabotage a competitor
Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Adventurer
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Terran, Celestial, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp. Red garnet (100 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
