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NPC Generator

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Advanced [show]


Avice Wharton, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. Her auburn hair is slicked back into a classic pompadour. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is almost excessively polite to everyone, even when angry. She cannot resist a sob story and will often dote over anyone who has one.

History: She got into the Merchant business at a young age. She was an apprentice working in her mother's forge. She has achieved small success as a Merchant.

Motivation: To be a Apothecary again.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Avice Wharton, Female Human Monk 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)18 (+4) 11 (+0)15 (+2)
Skills Arcana +6
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 30 gp. Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Heather Spalding, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who usually wears her grey robe and has her bastard sword always slung over her shoulder. She sports red long hair. She wears a mask on her face.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. Around other people she will do her best to conceal her emotions and appear jolly.

History: The child of a Bather, who enjoyed hunting, Heather was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Heather took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She now mingles about in high society.

Motivation: She has passion for adventuring and risk; and she is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Nature, Rich, Adventurer. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Heather Spalding, Female Human Cleric 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Maagog Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His black crest is singed and shortened. His eyes, though not visible through his cowl, are red.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the east to a Marshal, Maagog learned a great deal about his mother's area of expertise. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and money/treasure

Flaws: Ugly. Bonds: Job, Rich, Criminal record, Family. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Maagog Argenthrixus, Male Dragonborn Ranger 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 gp. Blue quartz (4 gp).


Social Check DCs


Joser Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is always cut to a buzz. This violet eyed easterner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a gnolls raid, leaving Joser alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and revenge

Ideals: Philantrophist. Flaws: Secretive. Bonds: Religious, Enemies, Job. Occupation: Merchant

Voice: French accent

Attributes [hide]

Joser Stoutbridge, Male Halfling Expert 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Amethyst (150 gp).


Social Check DCs


Malquis Netyoive, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is thinning but still full. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She would rather hide behind her crafts than deal with other people.

History: A powerful brothel owner made her what she is. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.

Motivation: She loathes her own lifestyle.

Ideals: Artistic. Flaws: Addict, Depressed, Shy. Bonds: Mentor. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Malquis Netyoive, Female Elf Barbarian 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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