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NPC Generator

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Advanced [show]


Enialis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'11" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy chestnut hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family Enialis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Enialis Mystralath, Male Elf Rogue 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Obsidian (16 gp). Jasper (60 gp). Eye agate (16 gp). 1 Bullseye lantern.


Social Check DCs


Gilbert Barlow, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His white hair is cut short with large spiked bangs in the front. His gray eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and human compassion

Flaws: Antagonistic, Addict, Racist. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Gilbert Barlow, Male Human Ranger 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp. 4 Holy water.


Social Check DCs


Cecily Altham, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. She keeps her chestnut hair in a flapper bob. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She works hard and plays hard.

History: Born in the south to a Painter, Cecily learned a great deal about her mother's area of expertise. Cecily liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 15 years.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Addict, Hedonist. Bonds: Attractive, Job, Nature. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cecily Altham, Female Human Paladin 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Heward York, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and white robe with the hood down. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are hazel.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He receives visions of the future at random moments

History: Heward was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Courier

Voice: Raspy

Attributes [hide]

Heward York, Male Human Commoner 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Citrine (40 gp).


Social Check DCs


Pikar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a red vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his red boots flare out at the collars. He wears a top hat to cover his moderate length silver hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Butcher, but he was a colossal failure. He now owns his own business.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Bonds: Attractive, Enemies, Religious, Military, Job. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Pikar Deephollow, Male Halfling Fighter 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs

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