Theriatis Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'10", this man tends to wear a large violet jacket. He sports a flattop hair cut. He is baby faced.
Personality: He acts crazy and hedonistic. He has all his life been fascinated with painting.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Miller and found it very stressful. He has set out to sabotage the competition.
Motivation: He has a crush on the local Adventurer; and wants to open a new tavern
Ideals: Artistic. Flaws: Hedonist, Ugly. Bonds: Job, Has a crush. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. White pearl (40 gp).
Gale In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Fletcher does. She wears a deerstalker hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Gale enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a Miller, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gale took refuge in the ruined castle and found the beat up falchion and armor she uses now. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Poor, Nature. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. 1 Darkwood Buckler.
Kasdeya Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears black trousers with tan and white striped suspenders. She wears various colorful collared shirts and is in decent physical shape. Her hair is brown and curly. Her half smiles and silver eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As long as the job gets done she does not care how it got done.
History: Born in the south to a Carpenter, Kasdeya learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Carpenter. She ran away from her former home and has been making her living as a Carpenter for the past few years.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Professionalism, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Whispers
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 9000 cp. Amber (80 gp). 1 Magnifying glass. 1 Silk rope.
Oren Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is still thick. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He dropped out of school to support his sick mother, and resented it. By chance he met his brother recently and the two have been together since.
Motivation: He is terrified, and will act out of fear; and find a way to reverse the transformation of his brother
Ideals: Logical, Artistic. Flaws: Ugly, Shy, Fearful. Bonds: Family. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Giant, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 30 pp.
Tricking Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His gray fur is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.
History: He got into the Tailor business at a young age. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Persistence. Flaws: Shy. Bonds: Poor, Job, Adventurer. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 10000 cp. Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Jet (140 gp). 1 Masterwork Heavy steel shield.
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