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Advanced [show]


Alston Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His head has been shaved. This amber eyed southerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast plains. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alston Shadowcloak, Male Gnome Paladin 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Abyssal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 pp.


Social Check DCs


Heward Hampton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His tied-back hair is red. His eyes are violet and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heward was born in the north. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Heward's homeland. Heward decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Persistence, Joker, Fighting. Bonds: Attractive, Poor, Immigrant. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Heward Hampton, Male Human Ranger 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 10 (+0)17 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Baern Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'2" and wears very tight pants and wife beaters, though occasionally he sports a grey coat. His white hair is unkempt and raggedy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Baern is depressed about a lot of things. He tends to be a nihilist. Baern enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and his religion dominates his actions

Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Religious. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Baern Torevir, Male Dwarf Commoner 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)13 (+1) 14 (+2)11 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 500 sp. Hematite (14 gp).


Social Check DCs


Zephan Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a green costume with the symbols of the four houses of cards on his torso. He wears a broad hat to cover his moderate length purple hair. His eyes are a pleasant silver.

Personality: He is calm most of the time but flees social interaction. He is an amazing painter.

History: He was raised in a mountains tribe. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Nature, In love. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Zephan Mystery, Male Tiefling Warlock 1
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 30 gp. 4 Tanglefoot bags.


Social Check DCs


Brakka Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is renowned for her bright black dresses and hats. Her brown hair is thinning but still full. Her hazel unseeing eyes seem to look past you.

Personality: She never swears and excessively uses polite adverbs when speaking. As long as the job gets done she does not care how it got done.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Weaver.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Optimist, Professionalism. Flaws: Disease, Fearful. Bonds: Job, Rich. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Brakka Mori, Female Half-Orc Commoner 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 290 gp.


Social Check DCs

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