Nuthra Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She has a large black mantle and cape that has been intricately interwoven into her white robe. Her crest is red and curly. Her red eyes have a joyful gleam in them most of the time.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not trust anyone and sleeps with one eye open.
History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nuthra took refuge in the large cave and found the beat up bow and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Criminal record, Nature. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: Just what you see.
Mamnen Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Navigator uniform. His hair is chestnut, silky, and of moderate length. His skin is flawless and his gold eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Persistence. Flaws: Shy. Bonds: Job, Attractive, Religious. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Adrie Iathrana, Female Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern woman wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her auburn hair is well kept. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with a lost civilization.
History: Adrie was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Scribe
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Ranala Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear tan clothing when she does not wear armor. Her red hair is braided into rings. She has a dull look in her green eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She never wears the same outfit twice, unless she absolutely has to.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and her religion dominates her actions
Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp.
Simon Harper, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the south. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Nature, Criminal record. Occupation: Engraver
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 70 gp.
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