Claira Nailo, Female Elf [Permalink]
Personal [hide]
Description: This woman likes to wear blue tank tops with tan skirt. She has a penchant for wearing a ring with an oversized opal on her right hand. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a very good compulsive liar and kleptomaniac.
History: She was born to a criminal king-pin and mafia family She moved out west to avoid the crime she committed. Being a Body Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Insane. Bonds: Rich, Guardian, Criminal record. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Gesrethe Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. Her whole body is exceptionally muscular. She has dyed her greying white crest a little too much giving a sharp white color. Her gold eyes dart from person to person.
Personality: While she acts the brute, she is far gentler than she would appear. She takes great joy in being the best Carter in town.
History: Gesrethe was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gesrethe took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Insomniac. Bonds: Immigrant, Job, Nature. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 220 gp. Chrysoberyl (130 gp). Chalcedony (70 gp). Deep green spinel (130 gp).
Oskar Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a grey suit, violet shirt, and blue tie. He has a small bristly mustache and wavy golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Oskar was raised in a hard working conservative environment. Oskar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oskar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He's attracted to the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Fearful. Bonds: Attractive, Job, Criminal record, Has a crush. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp.
Huru Rayden, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female is well dressed, but even with her fine clothing she looks run-down. She is tall, broad shouldered and powerfully built. Her blonde hair is singed and shortened. Her hazel eyes peer out from beneath her feathered white hat.
Personality: A skeptical and narcissistic woman, Huru's first love is herself. Her second love is also herself. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Further expansion of business.
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp. 1 Half-Plate.
Alvyn Welber, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He has dyed his greying red hair a little too much giving a sharp red color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Regain custody of his daughter; and doesn't want to be a marshal and was forced into it by his family
Flaws: Insane, Antagonistic, Mundane. Bonds: Military, Family. Occupation: Marshal
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 110 gp. 1 Silk rope.
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