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Advanced [show]


Uraim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many violet ritualistic tattoos. He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His silver hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Unemployed in town.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now owns his own business.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and to be a cook again

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Uraim Bofdann, Male Dwarf Monk 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 10 pp.


Social Check DCs


Mamnen Art, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with broad hat. His brown hair is greasy and uncared for. His thin eyebrows rest above his beady white eyes.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a brewer and was forced into it by his family

Flaws: Ugly, Insane, Shy. Bonds: Slave, Family. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Mamnen Art, Male Tiefling Commoner 2
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp. Sardonyx (40 gp).


Social Check DCs


Jezebeth Despair, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a clover on it. Her red hair is long and unkept. She has black eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has all her life been fascinated with painting.

History: Born to a pair of adventurers, Jezebeth grew up listening to her father's many stories. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Adventurer, Enemies. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Jezebeth Despair, Female Tiefling Sorcerer 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Loopmottin Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time, she is not a threatening figure. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her violet eyes are slightly larger than normal.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Loopmottin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural elven artifacts is her passion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Loopmottin Albaratie, Female Gnome Ranger 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 sp. Violet garnet (600 gp). Brown-green garnet (110 gp).


Social Check DCs


Gomory Dayton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is wearing colorful clothing, dressed as a Bowyer. He has shaved his head bald. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He became a Bowyer soon after.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Bonds: Adventurer, Poor, Job. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Gomory Dayton, Male Human Expert 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 130 gp. 1 Magnifying glass.


Social Check DCs

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