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NPC Generator

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Advanced [show]


Mishann Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears black cloth garments or leather armor. She has no crest. She has a tattooed face.

Personality: She snorts whenever she laughs or is feeling confident. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born on a small isolated farm. Her childhood dream was to be a Assassin, but she was a colossal failure. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the south; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Mishann Phrahdrandon, Female Dragonborn Monk 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 14 (+2)19 (+4)
Skills Athletics +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. Chrysoberyl (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cora Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'8". She wears just a white suit, and her gloved hand is found clutching a scythe. Her white hair is lengthy. Her blue eyes are passionate and lively.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She also has developed a complete distrust of the Barrister profession.

History: Cora was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cora took refuge in the large cave and found the beat up scythe and armor she uses now. She has since lost track of the people in her past.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Justice, Impeccable. Bonds: Job, Family, Nature. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Cora Tallfellow, Female Halfling Adept 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Ignan, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 500 sp.


Social Check DCs


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She wears a Stetson hat to hide her balding. Her eyes are amber and beady.

Personality: Confrontational and typically high on some drug or another. She is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Addict, Selfish. Bonds: Poor. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Gale Grass, Female Tabaxi Barbarian 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Raymond Colton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. He wears his silver hair up in a very large beehive style do. His green eyes have a joyful gleam in them most of the time.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His arcane abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels kind of lost in life; and he has a crush on the local jeweler

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Raymond Colton, Male Human Aristocrat 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Lorm Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, tan shirt, and green tie. He is portly but not overly obese. His hair is golden, silky, and of moderate length. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is a Deep Scion in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Dilettante like his father before him.

Motivation: Wants his loneliness to end; and he has a crush on the local bellfounder

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Lorm Graham, Male Half-Orc Adept 1
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs

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