Irann Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she is well dressed, constantly wearing a blue suit, tan shirt, and red tie. She wears a small hat to hide her balding. Her thin eyebrows rest above her beady amber eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born into a rich family. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.
Motivation: She feels kind of lost in life; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Depressed, Fearful. Bonds: Rich. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1600 sp. Pink pearl (150 gp). Deep green spinel (150 gp). White pearl (150 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Armara Bitter, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black feathered hat and black clothes. She wears a feathered hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: She dislikes all the random violence that takes place in the north. She receives visions of the future at random moments
History: Armara hails from a village terrorized by giants. Her psionic abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of giants; and she feels threatened by others
Ideals: Pacifist, Gifted, Entrepeneur. Flaws: Fearful. Bonds: Enemies. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Moss agate (4 gp).
Alice Barclay, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Guard uniform. Her red hair is heavily combed to the right. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. The war was a terrible time for her, and Alice does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Guard like her father before her.
Motivation: Balancing her hectic life and new Guard responsibilities is difficult.
Flaws: Depressed. Bonds: Job, Attractive, Military, Rich. Occupation: Guard
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 150 gp. Deep green spinel (160 gp).
Enna Aloro, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears light armors faded through time and improper care. Her golden hair is smooth and relatively long. Her eyes are green and she is always smoking a pipe.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 15th year, her parents were killed by a drow raid, leaving Enna alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Enna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Many drow want her driven away.
Ideals: Optimist, Artistic. Bonds: Rich, Enemies. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.
Drifting In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 12th year, his parents were killed by a orcs raid, leaving Drifting alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Butcher for hire.
Motivation: Sabotage a competitor.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Butcher
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
