Roywyn Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'0", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length chestnut hair. Her eyes are amber and catlike.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has a rivalry with the Church that dominates her actions; and many dire rats want her driven away
Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Enemies, Religious. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp).
Mreksh Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His crest is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A skeptical and narcissistic man, Mreksh's first love is himself. His second love is also himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mreksh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mreksh. He hasn't been sleeping well lately.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 pp. Hematite (14 gp). Rich purple corundum (800 gp).
Odo Radcliffe, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in a clean yellow cloak covering his clean studded leather. His hair is red and curly. His eyes are likewise hazel.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Odo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Since then, he has sought to make the best of life.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Flaws: Greedy. Bonds: Attractive, Criminal record, Family. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Jebeddo Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He is bald on top and has large black tufts of hair around his ears. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy, Secretive. Bonds: Religious, Mentor. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 6000 cp. 1 Good lock.
Juliana Everleigh, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is long and white with streaks of golden, and is pulled back with small grey clips. Her amber eyes dart from person to person.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She always tries to repair and not replace. It was this mentality that drove her into the Butcher business.
History: Juliana was born in the south. At a young age she loved to build and create. Her first spouse was a Server, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She then took over the family business and is one of the better Butcher for hire.
Motivation: She feels kind of lost in life; and to reunite with her absent father
Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Family, Job. Occupation: Butcher
Voice: Boston accent
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 30 pp.
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