Murook Spaulding, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tattered old clothes. With bright blonde hair. She has several tiny amethyst earrings on each ear.
Personality: Murook is depressed about a lot of things. She tends to be a nihilist. She is lazy, self-centered, vain, and jealous.
History: She got into the Bookbinder business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She is greedy.
Flaws: Ugly, Depressed, Selfish. Bonds: Rich, Job. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 280 gp.
Bolhild Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is renowned for her bright brown dresses and hats. Her hair is chestnut and curly. Her fierce brown eyes like to dwell on things.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with her god.
History: She is a Doppelganger in disguise. From there she went from mercenary job to mercenary job. She was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to raise her children well; and she wants to meet her childhood hero
Ideals: Passionate. Flaws: Secretive. Bonds: Religious, Adventurer, Family. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 380 gp.
Tana Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her clothes are grease stained in places. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is irascible and easily irritated. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tana. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A rival would like her out of the picture; and she has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Courier
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp.
Nella Southey, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, constantly wearing a black suit, grey shirt, and blue tie. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has all her life been fascinated with writing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered writing. She then took over the family business and is one of the better Glassblower for hire.
Motivation: She is unsatisfied with her job; and to settle down with her crush
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 gp.
Ovina Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. She has wavy auburn hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Ovina studied abroad. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ovina took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To find somewhere to settle down; and she is content
Ideals: Philantrophist, Gifted, Justice. Flaws: Mundane. Bonds: Nature. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 9000 cp.
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