Prâk Spalding, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. He wears his black hair up in a very large beehive style do. His eyes are brown and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He invites people to come help in his community garden.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Prâk has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Shy, Disease, Insomniac. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 300 gp.
Tawar Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. She is bald on top and has large golden tufts of hair around her ears. Her ears are large.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is obsessed with finding treasure.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Weaver
Voice: Squeaky
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 60 pp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (500 gp).
Ida Compton, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. She keeps her white hair in a flapper bob. Her hazel eyes are slightly larger than normal.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a ruthless business woman, a trait she acquired from her father.
History: Ida lived on a farm with her father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and wants to raise her children well
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Sumnes Jenkins, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow armored body suit, with a simple brown line shooting up and back down. Her long black hair reaches down to her waist. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Sumnes and her spouse have recently divorced.
Motivation: To find somewhere to settle down.
Ideals: Extrovert. Flaws: Ugly, Antagonistic, Mundane. Occupation: Stylist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Damaia Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: This woman tends to wear a green poncho over her likewise colored trousers and shirt. She is muscular with a powerful set of arms. Her chestnut hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the south, but her parents moved at a very young age to the west. Damaia was born on a far southern forest where she grew up under the tutelage of her mother, an expert Shoemaker. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Logical. Flaws: Disease, Ugly, Depressed. Bonds: Immigrant. Occupation: Shoemaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 19 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Halfling, Abyssal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
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