Aasathra Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a black shirt with thin tan vertical stripes and green pants. She has dyed her greying copper crest a little too much giving a sharp copper color. She has gold eyes and a black hat with a tan feather.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born into a rich family. She worked as a nervous Detective and found it very stressful. She has set out to sabotage the competition.
Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Job, Adventurer. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 41000 sp.
Mary Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear violet pants and tee shirts. Her long blonde hair is drawn into a two foot long braid. Her eyes are violet.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to loving parents in a slum to the south. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Tanner they were divorced and she won custody of their son. She worked as a Performer, and she later adopted a second son.
Motivation: Retire the richest woman in the south; and her spouse's relatives view her with great suspicion
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 3200 sp.
Windy Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. His cinnamon fur is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the north. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Hematite (13 gp).
Tarhun Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Hunter does. He is physically well-built. He has no crest. His thin eyebrows rest above his beady red eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the east, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Nissa Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her white hair is smooth and relatively long. Her eyes are violet and beady.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with a lost civilization.
History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Armorer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Baker
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp. 1 Buckler.
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